Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
SMP_Hardcore v2.0 release | 34.87 KB | Apr 20, 2012 | CB 1.2.5-R1.0 | 2,788 | Download |
SMP_Hardcore v1.9 release | 31.90 KB | Apr 4, 2012 | CB 1.2.5-R1.0 | 974 | Download |
SMP_Hardcore v1.81 release | 31.90 KB | Mar 5, 2012 | CB 1.1-R7 | 882 | Download |
SMP_Hardcore v1.81 (For R4) release | 31.87 KB | Mar 2, 2012 | CB 1.1-R4 | 638 | Download |
SMP_Hardcore v1.81 (For R6) release | 31.91 KB | Mar 2, 2012 | CB 1.1-R6 | 632 | Download |
SMP_Hardcore V1.7 release | 31.60 KB | Mar 1, 2012 | CB 1.1-R4 | 131 | Download |
Description
About Me
Hey Bukkit, This is my first Plugin I ever created. I'm in a Semi-College for coding and this is one of my projects.
This Plugin makes it when a Player Dies, That player turns to a ghost. While being a ghost, you are invisible to live players. But, Cannot Break/Place Block, Cannot pickup items, and cannot hurt other monsters/players (ghosts also cant be hurt). To regain your life, A friend or another player must revive you, Simply puting a [Gold Block Or Iron Block] down and a sign saying: "revive" on the first line. and the "dead players name" on the second line.
GIVE SOME FEEDBACK!!!
Latest Versions:
Latest Version: 2.0 [1.2.5 R1] DOWNLOAD SMP_Hardcore
How To Install:
Download And Add SpoutPlugin To The Server
Download SMP_Hardcore Plugin (above)
Place SMP_Hardcore.jar into /plugins
Start the Server and have Fun!
Features:
A Fun Way To Die!
Ghost Like Feature For Dead Players
Ghosts Invisible To Live Players
Chat System For Dead Players
Teleport Command For Ghosts (/Haunt Playername)
Config:
In The Config.yml of SMP_Hardcore, You Will Find Theses
This Is The Main Settings For The Plugin, Enable/Disable Things You Dont Want.
# Main Settings Enable_Plugin: true Ghost_Mode_Enabled: true Can_Ghost_Talk: true Enable_Secondary_Revive: false Live_Players_See_Ghosts: false Enable_Haunt_Command: true Enable_Pre_Rez: false Ghost_Smoke: false
These Are Settings For What King Of Block Can Revive A Player
#Primary Block To Revive, GOLD By Default Primary_Block: 41 #Secondary Block To Revive, IRON By Default Secondary_Block: 42
These Settings SHOULD NOT BE TOUCHED! Theses Are Experimental And May Not Work Properly!
#These Settings DO NOT WORK, Please DO NOT enable theses settings until a better update is released Ghost_Fly: false
Video:
SMP_Hardcore Video Link
ChangeLog:
Version 2.0
- No More MYSQL!
- Healthbar Display Over Players Head! (Requires Spoutcraft)
- Added OP/Console Command [/smprevive PLAYERNAME]
Known Bugs
- No Text On Sign On Death
- Error On Console when Player Logs Out (ignore this)
- New Ghosts Cant See Old Ghosts
- Players Revived With The Command Stays Invisible Until Relog
Version 1.9
- Support For 1.2.5!
Version 1.81
Bug Fixes
- Fixed Comparison If Statement On Startup
Version 1.8
- Support For R6!
- Added New Config: Enable_Hunger_HP_Regen: [true/false] (This will make it so only Golden Apples and HP Potions will regan Health!)
- Added New Config: Ghost_Smoke_Per_Tick: [integer] (How many Smoke Per Second For Ghost Players, More = More Lag, More Smoke)
Version 1.7
- Added Pre-Rez!
- Made Ghost_Smoke Less Laggy
- Pre-Rez Makes Player Immune To Fire/Lava for 30 Seconds.
Bug Fixes
- Fixed MYSQL Create Tables
Version 1.5
- Added More Flexibility With Configure
- Added Ghosts Invisible To Live Players
- Added Second Block To Revive A Dead Player (30 min wait)
- Added Ghost Smoke Effect
Bug Fixes
- Fixed MYSQL Overflow when Entity Target Player
- Fixed Bug Where "revive" Has To Be Lower Case
Version 1.0
-Initial Release
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