Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
[1.19] Squake - 19.1.2 release | 25.42 KB | Jul 16, 2022 | 1.19 | 2 | Download |
[1.19] Squake - 19.1.1 release | 24.69 KB | Jul 3, 2022 | 1.19 | 83 | Download |
[1.18.2] Squake - 18.1.1 release | 27.02 KB | Apr 20, 2022 | 1.18.2 | 544 | Download |
[1.16.5] Squake - 16.1.1 +2 More+2 Others release | 23.47 KB | Jun 5, 2021 | 1.16.5 | 2,323 | Download |
Description
This is a port of Squake from 1.12.2 to 1.16.5.
A Quake-style movement mod for Minecraft, mostly inspired by the movement in Fortress Forever/Team Fortress Classic.
Adds bunnyhopping, strafe jumping, air control, trimping, and sharking to Minecraft and removes losing speed from taking fall damage (needs to be installed server-side for this). Bunnyhopping is uncapped by default, but has config settings for Fortress Forever-style soft and hard bunnyhop caps. The air and ground acceleration code is actually based on Half-Life, but it should be fairly similar to Quake's. The trimp mechanic is a modified version of the Fortress Forever trimp mechanic: if you're moving fast enough, holding sneak while jumping will convert some of your horizontal speed into vertical speed. Sharking refers to gliding across the surface of water by holding jump.
Demo:
- Minecraft Forge
Permissions:
- You can use this mod in your modpack.
- You are not allowed to repost this mod to other sites without providing a MinecraftPatch download link and my permission ( Zeitheron on Discord)
- You are not allowed to include this (or any other mods of DragonForge team) in your own mod. Building addons, however, is allowed, but a friendly PM would be good.
Note:
- The only supported version of minecraft is the latest one that this mod exists for. DO NOT ASK TO DOWNGRADE!
Want to discuss anything? Need help with APIs?
Join the discord server and follow Zeitheron on Twitter!
If you would like to support my work, you can become a patron via Patreon.
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