Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| SFM_retexture.zip release | 156.91 KB | Sep 28, 2014 | 1.7.10 | 2,483 | Download |
Description
I never liked the textures of Steve's Factory Manager, so I decided to do a retexture of it…
I first tried staying at the default 16x textures, but soon realized that they won't allow me to do fine details in some places (like the GUI).
Because of that I decided to do 16x Hypertexturing, basically a 16x texture scaled up to 32x that still looks like 16x but allows some details to go in.
My inspiration for this was CyanideX's Unity resourcepack.
Here are some pictures:



Machine Inventory Manager's GUI:
Get 0.05 TON 💎
Download![Glendale [16x] [v3.1] [New 1.8 3D Objects!]](https://files.minecraftpatch.com/addons_new/glendale-16x-v31-new-18-3d-objects-51408/screenshots/glendale-16x-v31-new-18-3d-objects-scr-1-mini.png)

![[Abandoned] The Simple Texturepack](https://files.minecraftpatch.com/addons_new/abandoned-the-simple-texturepack-242416/screenshots/abandoned-the-simple-texturepack-scr-1-mini.png)


![Better 3D Ores [ Glow Ores : Emissive Textures ]](https://files.minecraftpatch.com/addons_new/better-3d-ores-glow-ores-emissive-textures-474849/screenshots/better-3d-ores-glow-ores-emissive-textures-scr-1-mini.png)
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