Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| v1.3.0 release | 57.68 KB | Mar 21, 2016 | 1.9 | 396 | Download |
| StingerMissile v1.2.9 release | 33.24 KB | Apr 14, 2015 | 1.8.1 | 520 | Download |
| StingerMissile v1.2.8 release | 32.98 KB | Apr 13, 2015 | 1.8.1 | 123 | Download |
| StingerMissile v1.2.7 release | 32.64 KB | Apr 12, 2015 | 1.8.1 | 110 | Download |
| StingerMissile v1.2.6 release | 28.72 KB | Feb 18, 2015 | 1.8.1 | 324 | Download |
| StingerMissile v1.2.5 release | 28.24 KB | Feb 6, 2015 | 1.8.1 | 183 | Download |
| StingerMissile v1.2.4 release | 28.13 KB | Feb 2, 2015 | 1.8.1 | 122 | Download |
| StingerMissile v1.2.3 release | 28.01 KB | Jan 31, 2015 | 1.8.1 | 155 | Download |
| StingerMissile v1.2.2 release | 24.72 KB | Jan 29, 2015 | 1.8.1 | 151 | Download |
| StingerMissile v1.2.1 release | 22.21 KB | Jan 25, 2015 | 1.8.1 | 89 | Download |
| StingerMissile v1.2.0 release | 21.42 KB | Jan 17, 2015 | 1.8 | 126 | Download |
| StingerMissile v1.1.1 release | 21.91 KB | Aug 17, 2014 | 1.7.4 | 482 | Download |
| StingerMissile v1.1.0 release | 21.35 KB | Aug 10, 2014 | 1.7.4 | 137 | Download |
| v1.0.8 release | 21.52 KB | Mar 17, 2014 | CB 1.7.2-R0.3 | 411 | Download |
Screenshots
Description

Release page for Japanese is here.
http://forum.minecraftuser.jp/viewtopic.php?f=38&t=21210&p=187386#p187386
Features
The players can launch the ender pearl as stinger missiles after install this plugin.
Hold missile launcher in hand,
- Keep clicking the right button, targeting MOB or other players by cursor,
- Release the right button, launch missile toward to the targeted objects.

How to use
Please use CraftBukkit 1.7.2-R0.3 or later version!
Put "StingerMissile.jar" in plugins folder.
To get the missile launcher,
- Run commands:
"/stinger get" to get the launcher in your inventory.
"/stinger give (player)" to give the launcher to other player inventory. - Crafting gold hoe and ender pearl.
Commands
Command is /stinger. Sub commands are as follows:
- /stinger get – get new stinger launcher.
- /stinger give (player) – give new stinger launcher.
- /stinger reload – reload configuration file.
Permissions
Permissions are as follows:
- stinger.command – Permission to do all of '/stinger' command. Default assign to Everyone.
- stinger.get – Permission to do '/stinger get' command. Default assign to OP .
- stinger.give – Permission to do '/stinger give' command. Default assign to OP.
- stinger.reload – Permission to do '/stinger reload' command. Default assign to OP.
- stinger.action – Permission to use stinger launcher. Default assign to Everyone.
- stinger.* – All of stinger permissions.
Configurations
You can configuration stinger missile by editing "plugins/StingerMissile/config.yml".
# StingerMissile v1.2.9 # @author ucchy # @license LGPLv3 # @copyright Copyright ucchy 2014 # ------------------------- Configuration ------------------------- # Max targeting distance. targetingRange: 40 # Targeting cursole width. targetingWidth: 2.5 # Max targeting numbers. maxTargetNum: 5 # Missile acceleration speed. missileAccelSpeed: 0.4 # Missile maximum speed. missileMaxSpeed: 2.0 # Explosion power. explosionPower: 3 # Explosion damage amount. explosionDamage: 3.0 # Material of launcher. Default is 'GOLD_HOE' launcherMaterial: 'GOLD_HOE' # Missile launcher item display name. launcherDisplayName: '&9&lStinger' # Infinite Missile Mode. # If false, an ender pearl will be consumed by launching each missiles. infiniteMissileMode: true # If true, launcher can target to MOBs. targetingToMob: true # If true, launcher can target to other players. targetingToPlayer: true # If true, launcher can target to vechicles (minecart and boat). targetingToVehicle: true # If true, launcher can target to ender crystal. targetingToEnderCrystal: true # Material of consumed item per launching missile. Default is 'ENDER_PEARL' consumeMissileMaterial: 'ENDER_PEARL' # You can set the delay cycles it takes a while to run the lock-on, # when you hold clicking on the target. # 1 cycle is 5 ticks. # For example, if you set "lockonDelayCycle: 4", # the target is locked on to one seconds after the cursor by clicking. lockonDelayCycle: 0 # When the missile landed, whether to ignite the block of the explosion range. setFire: false # When the missile landed, whether to destroy the block of the explosion range. breakBlocks: false # ------------------------- Messages ------------------------- messageTargetCandidate: '&7target candidate: %name, distance: %distance' messageTargetted: '&6targeted %name. (%num/%max)' messageEmptyMissile: '&cYou don''t have missile(%material) !' # The following messages for Bukkit 1.8 or later. messageWarning: '&c&n<<WARNING>>' messageWarningMissileInbound: '&c&n<<WARNING MISSILE INBOUND>>' # ------------------------- Sound ------------------------- soundLockonDelay: 'NOTE_PLING-0.5-1' soundLockonTarget: 'ORB_PICKUP-1-1' soundNoneTarget: 'IRONGOLEM_THROW-1-1.5' soundLaunching: 'NOTE_BASS_DRUM-1-1,SILVERFISH_HIT-0.5-0,CHEST_CLOSE-1-1.8' soundWarning: 'NOTE_PLING-1-0.5,ZOMBIE_UNFECT-0.7-2' soundWarningMissileInbound: 'NOTE_PLING-1-0.5,ZOMBIE_UNFECT-0.7-2'
Source Codes
Source codes managed in Github.
https://github.com/ucchyocean/StingerMissile
These codes licensed under LGPLv3.
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