Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| Super Pretty - PUBLICV2.zip release | 29.76 MB | Dec 30, 2021 | 1.18.1 | 2 | Download |
Screenshots
Description
-= Quick Overview of the Map=-
For a full overview of the map (including many different hidden areas, please watch the full YouTube video linked!
- The first layer of the map is a standard prison, complete with a main transport lobby, a front desk complete with an office and a safe room, three cell blocks, a cafeteria, two medical bays, two wash rooms, a break room, a wardens office, a recreation lobby, an outdoor recreation area, a transport tunnel, an entrance to a small asylum wing, and (NEW) a lockdown reset room.
- The asylum wing contains a front desk complete with an office, multiple medical doctor offices, another break room complete with lockers and an overview of the cells, one asylum cell block, and a transport tunnel located outside of the asylum lobby.
- At the end of the prison, however, there is the main transport hall, allowing prisoners to move from one end of the facility to the other or to the asylum. There are two entrances to an alternative facility (where I attempted to mimic the SCP Foundation) located underground in this area.
- The Facility underground contains five main wings: The entrance zone (containing personnel dormitories, a security office, a maintenance office, a computer room, and the entrance into the other wings) , the HR hall (containing a cafeteria, two offices, a medical bay, a backup generator, a conference hall, the main overseer dorm, and Room-544E), the Research Lobby (containing the entrance into the blast shelter, the nuke holding facility, an armory, the library, lockers, and two computer offices), the Object lobby (containing Three Safe Objects, One Euclid Object, and One Keter Object (which in itself contains an office, observation deck, an armory, and entrance into the old facility transport system), and the testing chamber (containing a lobby, two operational elevators, an observation deck, and a main testing area). (NEW) The Testing Room also now contains more offices, a test subject cell block, and 8 new objects (5 Safe Objects, 1 Euclid Object, and 2 Keter Objects).
There are several hidden button/lever locations and hidden rooms. There are many different ways you can play this map. Use it to RP with your friends, use it as an adventure map, or just explore it! There are elements to facilitate every part of what you can play it as. Unlike previous versions, there should be at least a few ways to play this map solo regardless of the two person nature of most of the locks as by placing a few levers or buttons can grant one-person access. Or just use an ender pearl as most doors are built with this in mind.
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-=About Me and the Map=-
Despite what my account may say, I have been an active Planet Minecraft User for years. Since then, I have attempted to make several different maps, none of which I found particularly good. This one is no different lmao.
I have worked on this map for the past few years (my best guess being since 2017/2018). I had originally created an office map like this but (after my anti-virus found loads of malware on my device) I reset my computer without backing up the map. This is the result of me trying to recreate the map. Most of the map (except for the new parts) were made by hand and punching every single block. The secondary facility by itself was a remake as the original was UGLY and impractical. The reason I say this is because I do not want to have any duplicate copies posted on this forum: please respect the time and effort I put into this map.
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My main issue with the map would have to be the time that I took to make it and the planning that was made before-hand. While the VAST majority of the map is powered by a singular power source and there are various different lockdown buttons that do various different things, I HIGHLY DO NOT RECOMMEND USING IT AS THE PROCESS TO UNDO IT CAN BE VERY DIFFICULT TO UNDERSTAND (See update #1). My redstone skills have improved exponentially through the building of this map (as shown by the redstone progression) and some of the older stuff is very particular in its operation. Also, if you deactivate the power, the maps size will make even the best computer lag as all the lights will turn off and various different objects move throughout the map.
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-= And Lastly… =-
Tl;Dr: The map is huge and it is recommended to be used for roleplaying purposes as some areas may not be accessible without another person. If you do use any of the lockdowns, please know that this can cause quiet a bit of lag as, due to the map being operated by a single redstone source, all the items are linked together and fail-safes will activate if the power goes out in a section.
Enjoy playing my map and make sure to check this page for future updates as I add more to the map.
(NOTE: If you wish to turn this map into a server or want to use it in a YouTube video, feel free to do so! I would love to get an invite to the server or watch your video! DM me with any questions or comments! And, once again, thank you for supporting and downloading my map <3)
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-= Update #1 is Finally Finished!! =-
I had added quiet a few more rooms, updated some of the older Redstone, and, best of all, made lockdowns new player friendly! Here is a quick list of mostly everything that has been changed:
– Lockdowns have been updated to make it centralized into one room in the main prison lobby
– A new room has been added to the first safe room that controls the lockdowns. They can be reset, enabled, or selectively disabled from this room. By default all lockdowns are enabled.
– A new lockdown has been added: The Weather Alert. While the infrastructure has always been in place, now that lockdowns are easy to undo, it has been enabled by default.
– The old system of power failure has been changed. It is no longer controlled by a piston, but a few buttons.
– Additional decorations have been added to the secondary facility
– The Testing room has had quiet a few changes:
- A new lobby within the testing room has been added. It contains two elevators, a stairwell, and two more wings of the secondary facility.
- Heavy containment has been added. There are 8 new objects to discover and interact with.
- Within Heavy Containment, more hidden rooms were added (mainly within O.S-333's room)
- A Test Subject wing has been added on the third floor
- The Third Floor also contains at least 7 more rooms including offices, an armory, a break room, a safe room, and a new blast shelter
- The Testing Room is now Redstone Active (meaning that the majority of rooms within that wing now rely on the Redstone signal from the rest of the facility to operate.
– The Secondary Facility's adventure aspect has been reworked (as the Nether was disable due to porting the world from a different version)
As for now, this encompasses pretty much everything that I wanted to change about the map (besides the power and individual light control). As of right now, the only updates that I have in mind will be to change the light controls individual from the main power, change out the different objects to reflect the new updates, and to expand upon the asylum. If you want to suggest something, feel free to do so as I intend to keep this map changing and updated for different versions and to make it more interesting for those who have already downloaded.
Due to the extent of the changes, I am considering to repost this map and discontinue this thread.
TL;DR:
Lockdowns are now usable, the testing room is more detailed, and I intend to post this map on a different thread due to the extent of the changes.
Get 0.05 TON 💎
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