Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| Useful Tweaks 0.4.7 release | 25.79 KB | Oct 28, 2017 | 1.10.2 | 322 | Download |
| Useful Tweaks 0.4.6 release | 24.31 KB | Oct 26, 2017 | 1.10.2 | 58 | Download |
Description
This mod adds simple functionality of allowing the user to define some functionality, including controlling nether portal creating, making tools/weapons useless, and changing block light values.
MISC has three configs:
B:setBedSpawnDaytime – Allows players to set spawn immediately by right clicking a bed. Checks for obstructions, and will notify if a bed is obstructed upon use.
B:NetherPortalResistance – Whether or not explosions destroy Nether Portals
B:NetherPortalCreation – Whether or not Nether Portals can be created (all dims except Nether).
B:NetherPortalCreationInNether – Whether or not Nether Portals can be created in the Nether.
LIGHTING has three configs:
I:Baseline – this config is what all blocks with a light value > 0 will initially be set to
S:Blocks – this is a list of blocks and their values to use
B:Whitelist – this declares whether or not to use our baseline for all blocks that are naturally illuminated but not listed
Caveat: Some blocks that are added by mods aren't being detected within the registry, so this mod will have no effect on those. I'm looking for a way to fix this currently.
TOOLS/WEAPONS has a few more configs:
S:Axes – This is a list of axes whose functionality will be defined by our mod
S:Pickaxes – This is a list of pickaxes whose functionality will be defined by our mod
S:Weapons – This is a list of weapons whose functionality will be defined by our mod
S:Hoes – This is a list of hoes whose functionality will be defined by our mod
I:AxePerm - This is a value that defines behaviour for our axes on blocks that require axes.
I:PickaxePerm – This is a value that defines behaviour for our pickaxes on blocks that require pickaxes.
I:IncorrectToolStonePerm – Defines behaviour when a block requires a pickaxe, but we don't have one.
I:IncorrectToolWoodPerm – Defines behaviour when a block requires an axe, but we don't have one.
S:BlockOverrides: This list allows for custom overriding of harvesting for any block.
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