Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| VWDrivers-1.11.2-0.1.5.jar beta | 18.05 KB | Nov 20, 2017 | 1.11.2 | 727 | Download |
| VWDrivers-1.11.2-0.1.4.jar beta | 17.91 KB | Nov 7, 2017 | 1.11.2 | 91 | Download |
| VWDrivers-1.11.2-0.1.3.jar beta | 17.89 KB | Nov 4, 2017 | 1.11.2 | 59 | Download |
| VWDrivers-1.11.2-0.1.2.jar beta | 17.86 KB | Aug 9, 2017 | 1.11.2 | 180 | Download |
| VWDrivers-1.10.2-0.1.1.jar beta | 17.09 KB | Jun 25, 2017 | 1.10.2 | 2,501 | Download |
| VWDrivers-1.11.2-0.1.0.jar beta | 17.11 KB | Jun 25, 2017 | 1.11.2 | 976 | Download |
| VWDrivers-1.10.2-0.1.0.jar alpha | 13.65 KB | Jun 21, 2017 | 1.10.2 | 274 | Download |
Description
Brief description
Adds a block, the ship_interface, that allows the user to collect data from a computer relevant to the ship that the interface is placed.
How to use
Place the ship_interface on a VW's ship and make sure that it is connected to an OC's network.
To use it in LUA, use component.ship_interface.FUNCTION_HERE() and it will return a value.
If the ship_interface isn't on a ship, it will return a nil value.
Functions
getMass(); returns the mass of the ship getPosition(); returns the x, y and z coordinates of the ship getPitch(); returns the pitch of the ship getYaw(); returns the yaw of the ship getRoll(); returns the roll of the ship getYawPitch(); returns the yaw and the pitch of the ship
getAngularVelocity(); return the angular velocity of the ship
getLinearVelocity(); return the linear velocity of the ship, in meters per second (m/s)
Bug Reports
If you encounter a bug or your game crashes and you think that this mod is the cause of it, post a bug report here explaining what you were doing before de bug/crash happened and the steps to reproduce this bug/crash.
Get 0.05 TON 💎
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