Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| vanillaanvilrepair-1.1.jar release | 12.47 KB | Apr 29, 2020 | 1.12.2 | 172,146 | Download |
| vanillaanvilrepair-1.0.1.jar release | 9.74 KB | Apr 19, 2020 | 1.12.2 | 23 | Download |
| vanillaanvilrepair-1.0.jar release | 9.74 KB | Apr 15, 2020 | 1.12.2 | 30 | Download |
Description
This mod basically allows you to use CraftTweaker or config to set anvil repairing of any item with any material. Each material unit will repair 25% of durability, like in vanilla.
If you define a repair recipe for item which already has one, both will be valid (original and added one).
Example
import mods.vanillaanvilrepair.addRepairEntry;
var ingots = <minecraft:gold_ingot> | <minecraft:iron_ingot>;
//addRepairEntry(IIngredient repairedItems, IIngredient materials)
addRepairEntry(<minecraft:bow>, ingots);
This ZenScript code will allow minecraft bow to be repaired by either iron or gold ingot.
Config
# List of repairs, in format
# repaireditem1,repaireditem2[…];material1,material2[…]
# (you can use ore:item for OreDictionary entry (only for materials))
S:repairList <
>
# If true, repairs added by this mod increase further work level cost (same as vanilla)
B:repairsIncreaseCost = false
Get 0.05 TON 💎
Download
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