Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| vehiclefix-3.4.jar release | 9.02 KB | Jul 2, 2022 | 1.19.1 | 1 | Download |
| vehiclefix-3.3.jar release | 9.02 KB | Mar 1, 2022 | 1.18.2 | 17,945 | Download |
| vehiclefix-3.2.jar release | 8.85 KB | Feb 18, 2022 | 1.18.1 | 9,535 | Download |
| vehiclefix-3.1.jar release | 8.85 KB | Feb 17, 2022 | 1.18.1 | 122 | Download |
| vehiclefix-3.0.jar release | 5.87 KB | Feb 16, 2022 | 1.18.1 | 237 | Download |
| vehiclefix-2.0.jar release | 5.03 KB | Feb 13, 2022 | 1.18.1 | 1,328 | Download |
| vehiclefix-1.1.jar release | 5.03 KB | Jul 22, 2021 | 1.17.1 | 1,220 | Download |
| vehiclefix-1.0.jar release | 5.64 KB | Feb 8, 2021 | 1.16.5 | 1,664 | Download |
Description


Vanilla has this annoying habit of having bugs that make mods either have to implement narrow fixes that only affect their things, or making modders like me make a large, sweeping change that could break other mods. So what is VehicleFix? It's one of those mods that fixes a vanilla bug/issue that shouldn't exist in the first place. Vehicles (horses, boats, minecarts, etc) are rideable entities, however when riding them, they don't account for the rider's hitbox, leading to riders being able to clip through blocks, allowing for even more bugs.
I simply made it so it takes into account the height (but not the width and length because that would require even more jank) of the rider when doing collisions. That's all VehicleFix is.
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