Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| veindweller-1.12.2-0.1.25.jar release | 22.83 KB | Jan 5, 2020 | 1.12.2 | 616 | Download |
| veindweller-1.12.2-0.1.1.jar release | 18.52 KB | Jan 25, 2019 | 1.12.2 | 571 | Download |
Description
About the mod:
This mod provides a configurable way to enforce players to remain underground after a set amount of time has passed. The gameplay provided by the default configurations follows as such:
- Upon logging into a server for the first time or world creation, players have a grace period of 2 minutes to gather resources on the surface before heading underground.
- Once the timer runs out, the player must remain below 64y, or sea level, and avoid any areas underground that have a view of the sky.
- If the player is exposed to the hazard, they will receive 1 1/2 hearts of void damage every second.
- During the night, surface damage will not be active, or if the timer is still present on players, the timer will be paused until morning.
If hosting a server, this mod is required on both the server and client
Configurable Options:
- Countdown – the starting timer to count down for each player once they log in for the first time.
- Damage height – the height at which players must remain below to avoid taking surface damage
- Times per damage – the frequency with which the surface damage is dealt.
- Damage amount – amount of surface damage dealt.
- Damage type – type of damage the player takes. Can be VOID, FIRE, LAVA, DROWNING, SUFFOCATION or STARVING
- Daytime tick – If the starting timer should tick down only during the daytime. At nighttime, the timer is paused. Surface damage will not happen at nighttime as well.
- See sky damage – Surface damage will happen regardless of height, if the player is standing in a spot that can see the sky.
Get 0.05 TON 💎
Download


Add a comment