Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| zMagicWands-2.0.jar release | 65.31 KB | Jun 16, 2020 | 1.12.2 | 631 | Download |
| zMagicWands-1.0.jar release | 52.92 KB | Jun 11, 2020 | 1.12.2 | 39 | Download |
| zMagicWands-1.1.jar alpha | 52.92 KB | Jun 12, 2020 | 1.12.2 | 17 | Download |
Screenshots
Description
Small mod I made for use in my custom modpack.
So no recipes are included by default.
The new enchantments are only applicable on the wands.
Adds 4 Items
Iron Wand : +5 Reach Distance
Gold Wand : +10 Reach Distance
Diamond Wand : +15 Reach Distance
Emerald Wand : +20 Reach Distance

Add 22 Enchantments
Antidote : Removes most negative status effects(Wither, poison, Minigfatigue, ETC…)
Luck : Grants Luck status effect
NightVision : Grants Night Vision status effect
Regeneration : Grants Regeneration status effect
Resistance : Grants Resistance status effect
Saturation : Grants Saturation status effect
Strength : Grants Strength status effect
WaterBreathing : Grants Water Breathing status effect
Absorption : Grants Absorption status effect
FireResistance : Grants Fire Resistance status effect
Glowing : Grants Glowing status effect
Haste : Grants Haste status effect
HealthBoost : Grants Health Boost status effect
InstantHealth : Grants Instant Health status effect
Invisibility : Grants Invisibility status effect
JumpBoost : Grants Jump Boost status effect
Levitation : Grants Levitation status effect
Speed : Grants Speed status effect
New
InstantDeath : Sets enemy health to 1
Thunder : Creates a lightning bolt on attack
Disarm : forces mob to drops weapon
All effects only work when Enchanted Item is held in MainHand /OffHand except Levitation which is MainHand only.
TODO:
Enchantment Descriptions
More Enchants – Any suggestions?
Get 0.05 TON 💎
Download


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