Minecraft BasicQuests mod 2026 download
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minecraft mod BasicQuests

BasicQuests

Game Version: 1.19.1
Total Downloads: 801
Updated: Aug 18, 2022
Created: Dec 12, 2020
Download BasicQuestsDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
BasicQuests 0.4 release 272.39 KB Aug 18, 2022 1.19.1 18 download BasicQuests BasicQuests 0.4 releaseDownload
BasicQuests 0.3.2 release 187.14 KB Aug 2, 2022 1.19.1 75 download BasicQuests BasicQuests 0.3.2 releaseDownload
BasicQuests 0.3.1 release 180.68 KB Jul 26, 2022 1.19.1 42 download BasicQuests BasicQuests 0.3.1 releaseDownload
BasicQuests 0.3 release 179.56 KB Jul 19, 2022 1.19.1 33 download BasicQuests BasicQuests 0.3 releaseDownload
BasicQuests 0.2.1 beta 131.71 KB Jul 7, 2022 1.19.1 43 download BasicQuests BasicQuests 0.2.1 betaDownload
BasicQuests 0.2 beta 126.56 KB Jan 17, 2021 1.16 505 download BasicQuests BasicQuests 0.2 betaDownload
BasicQuests 0.1.0 beta 77.72 KB Dec 12, 2020 1.16 85 download BasicQuests BasicQuests 0.1.0 betaDownload

Description

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General


This plugin is currently in development and I would be very happy about any feedback, recommendations and new ideas!

A  spigot compatible Server is required to run this plugin!

You also find the project page on SpigotMC

 

Version 0.2 is here!

– You will be able to choose between different types of rewards: Items, Money and XP
– Thus Vault + Economy will no longer be required (Only if you want money as a reward)

 

How it works

Every player is given a set amount of quests initially (default: 3). You can view your active quests by using /quests or /quests detail. When a player completes a quest the reward can be received by clicking the "Collect Reward" button in the chat or by using /getreward. As soon as a quests reward is collected it disappears from the list of quests, and a newly generated quest will be added to the list.
By default, a player is allowed to skip one quest every 24h by using /skipquest. Some quests require the player to complete an advancement before they can be generated. Quests in the nether for example require the player to have completed the "Diamonds!" advancement.
Also, newly generated quests will increase in their quantities proportional to the players' playtime on the server: While a new player might receive a quest like "Mine 32 Iron Ore" a player with lots of playtime on the server would rather receive a quest like this "Mine 512 Iron Ore". This feature can be precisely adjusted in the config.yml or be turned off entirely.
Some quests are incredibly rare but promise very high rewards once completed.

Quests

Quests are randomly generated in Basic Quests. Currently available quest types along with some examples are listed below:

  • Break Block
  • Mine Block
  • Harvest Block
  • Kill Entity
  • Enchant Item
  • Find Structure
  • Reach Level
  • Gain Level

Quest ideas I am thinking about implementing in the near future:

  • Trade with Villager
  • Fish Item
  • Breed Animal
  • Tame Animal
  • Smelt Item
  • Brew Potion

Rewards

Possible Rewards are either Items, Money or XP. You can enable or disable each of these reward types in the config.yml. By default, only item-rewards are enabled. In order to use money-rewards you need to have an economy plugin connected via Vault. If multiple reward types are enabled one will be chosen at random when a new quest is generated – at least one reward type must be enabled or BasicQuests will not work.
The value of a reward is proportional to the value of the quest and is multiplied by the reward-factor which can also be adjusted in the config.yml. The value of a given quest is determined by a number of factors along its generation process.
While money and xp-rewards are self-explanatory I'll list some examples for item-rewards below:

  • Tools (Iron – Netherite) (Maybe enchanted)
  • Armor (Chainmail – Netherite) (Maybe enchanted)
  • Enchanted Books
  • Potions (Only positive effects – extended (+) and upgraded (II) variants)
  • Food
  • Resources (Most of the valuable things you can find underground – From Flint to Netherite)
  • Rare Items (Enchanted Golden Apple, Music Disks, Saddle, …)

Example Quests

You now know what type of Quests and Rewards are available. Here are some examples of randomly generated Quests along with their Rewards.
Remember that there are a lot of possibilities to tweak the Quest and Reward generation in the config.yml.


Chop 224 Logs

Reward:

  • $336

Harvest 64 Beetroot

Reward:

  • 1 Iron Chestplate
  • 16 Coal

Enchant Diamond Boots with Protection III+

Reward:

  • 737 XP

Mine 48 Nether Gold Ore

Reward:

  • 1 Enchanted Book: Looting III

Find a Swamp Hut

Reward:

  • 1 Enchanted Book: Mending

Enchant 10 Books

Reward:

  • 64 Iron Ingot

Find a Ruined Portal

Reward:

  • $480

Mine 192 Iron Ore

Reward:

  • 1 Enchanted Book: Thorns II
  • 1 Jukebox

Harvest 16 Sugar Cane

Reward:

  • 1 Iron Boots
  • 1 Iron Pickaxe

Find a Shipwreck

Reward:

  • 1 Enchanted Golden Apple
  • 1 Bow

Level up 35 times

Reward:

  • 840 XP

Find a Fortress

Reward:

  • 864 XP

Kill 2 Wither Skeletons

Reward:

  • 52 Cooked Porkchop

Kill 20 Pigs

Reward:

  • $160

Enchant 12 Books

Reward:

  • 3 Diamond

Find an Ocean Ruin

Reward:

  • 1 Enchanted Book: Protection IV
  • 2 Splash Potion: Regeneration +

Enchant a Diamond Pickaxe with Fortune II+

Reward:

  • $1,536

Break 104 Glowstone

Reward:

  • 64 Gold Ingot
  • 1 Enchanted Book: Silk Touch

The following quests were generated with a quantity-factor of 3.0 instead of 1.0


Kill 140 Sheep

Reward:

  • 672 XP

Find a Fortress

Reward:

  • $1,440

Mine 1856 Coal Ore

  • 1 Netherite Pickaxe: Efficiency V

Kill 60 Phantoms

Reward:

  • 12 Golden Apple

Harvest 144 Carrot

Reward:

  • 276 XP

Kill 108 Wither Skeletons

Reward:

  • 64 Diamond
  • 1 Netherite Sword: Unbreaking III
  • 1 Enchanted Book: Fire Aspect II
  • 1 Bow: Power V

Level up 110 times

Reward:

  • 1 Netherite Shovel: Mending
  • 1 Enchanted Book: Respiration III

Kill 330 Creepers

Reward:

  • 1 Netherite Chestplate
  • 64 Gold Ingot

 

 

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