Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| Battery v1.5 release | 28.39 KB | Mar 11, 2013 | CB 1.4.7-R1.0 | 3,504 | Download |
| Battery v1.4.8 release | 19.88 KB | Nov 28, 2012 | CB 1.4.5-R0.2 | 1,488 | Download |
| Battery v1.4.7 release | 20.71 KB | Aug 23, 2012 | CB 1.3.1-R1.0 | 985 | Download |
| Battery v1.4.6 release | 19.25 KB | Jan 26, 2012 | CB 1.1-R1 | 2,194 | Download |
| Battery v1.4.5 release | 19.36 KB | Nov 13, 2011 | CB 1337 | 2,323 | Download |
| Battery v1.4.4 release | 18.87 KB | Sep 17, 2011 | CB 1060 | 856 | Download |
Screenshots
Description
Battery – Store and Release the Power of Redstone
Version: 1.5 (Power Plant Edition)
Create batteries.
Catch any redstone activity in a battery and release it later with a lever.
Functions the same way with Furnaces.
You can stack you Batteries side by side to make huge power plants
For example, you can use it with my ThunderTower plugin.
Features
- Create Batteries with a block, a sign, and a lever
- Save it in a flatfile
- Charge your battery
- Uncharge it
- Full configurable
How to Use
- Place a Battery Block (configurable)
- Put a Sign with the first line [Battery]
- Optional : See the Parameters section to make special batteries
- Let's charge with redstone on the left side (redstone wire) or with an active furnace
- Click on the Sign yo power on the right side (redstone wire) or a to active a furnace
Parameters
All the Parameters can be written on the second line of the Battery sign on the creation of the Battery
Only One parameter can be set for a battery
- AutoPower
Battery will automaticly uncharge it when arrive to a define level
Usage: APxx when xx is the specific level - AutoActivation
Battery will uncharge it only if a redstone wire is powering the back of the battery
Usage: AA
Screenshots
Just take a look at the Images
TODO
- Any Ideas ?
Known Issues
- No more (for the moment)
Get 0.05 TON 💎
Download


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