Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
MakeUse v1.1 release | 9.72 KB | Oct 13, 2011 | CB 1317 | 1,624 | Download |
Description
MakeUse – Make somebody use a command!
Version: v1.1
At my server, we wanted a way to force somebody to read the rules. Well, by making him use /rules you don't really force him to actually read it, but I think it would help. Use it if you want. (This is not yet tested on the newest Bukkit-Build, but I think it should work. Would be nice if you could tell me if it does.)
Usage:
/makeuse <the user who should use the command> <the command (without the /)>
Configuration:
When you run MakeUse the first time, it creates a config.yml with two lines: "onjoin" and "onnewuser". You can write commands that everybody should execute on join/on his first join (new user) there. The "onjoin"-Commands are NOT executed on a player's first join.
If you just want to use the /makeuse-Command without this features: Just leave these lines at the defaults. MakeUse will recognize that and won't even register the events ==> It doesn't make the server slower!
Permissions:
This plugin uses Permissions (It should work without it, then Ops get access to everything and non-ops to nothing).
The permission-nodes depend on the command you want to make the player use. So I can give someone access to "/makeuse … rules" but not to "/makeuse … kill" by just allowing "makeuse.rules". (btw. I just discovered that it's actually impossible to make someone use /kill… why?)
Features:
- Make somebody use a command!
Source Code
Dev-Builds
(Note to the downloads at github: The "MakeUse.jar" is always the newest version while e.g. "MakeUse v1.0.jar" is and will always be version 1.0.)
Changelog:
Version 1.1
- Added the requested "onjoin"- and "onnewuser"-Feature
Version 1.0
- Releasing my awesome plugin
Add a comment