Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| v0.3 release | 10.89 MB | Sep 19, 2022 | 1.19.2 | 2 | Download |
| v0.2 release | 15.28 MB | Mar 13, 2022 | 1.18.2 | 358 | Download |
| v0.2 release | 15.33 MB | Mar 13, 2022 | 1.16.5 | 88 | Download |
| v0.1 release | 10.69 MB | Sep 11, 2021 | 1.17.1 | 1,008 | Download |
| v0.1 release | 10.72 MB | Sep 11, 2021 | 1.16.5 | 106 | Download |
Description
0.2 and further versions onward requires the Curios
Hosting this mod’s jars on 9Minecraft, MC-mod.net or similar sites is against my mod’s license, which prohibits hosting the jars outside of Curseforge.
A mod that adds new weapon materials, new weapon types and shrines, all from Crypt of the NecroDancer. The mod has just received a new update that adds some of the rings, charms and spells + a mini-update that adds a little bit of the Synchrony DLC content!
Gitlab | Wiki | Issue Tracker | Discord Server
Features (see wiki for further info!)
*Shrines: Underground object that balance reward with…risk
*Blood Weapons: Kills heals you
*Glass Weapons: Strong as diamond but they break if you take melee damage
*Obsidian Weapons: their power grows if you run around frequently and kill enemies with them
*Titanium Weapons: nothing special but they are long lasting, decently strong and durable
*Crimson Weapons: Better blood weapons. Halved kill requirement to get heals but no damage-bonus from low health
*Jade Weapons: Enemies get poisoned from strikes
*Daggers: One block reach
*Spears: Extended reach
*Flails: Swings have a chance to produce AOE attacks
*Rapiers: lunge forward when you swing
*Daggers and spears can be thrown with the R key (reconfigurable in controls)
Get 0.05 TON 💎
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