Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| creeper-safety-1.0.1.jar release | 20.78 KB | Sep 14, 2022 | 1.19.2 | 1 | Download |
| creeper-safety-1.1.0.jar release | 20.78 KB | Aug 27, 2022 | 1.18.2 | 9 | Download |
| creeper-safety-1.0.0.jar release | 20.83 KB | Aug 26, 2022 | 1.18.2 | 2 | Download |
Description
This is a simple mod that alters the way that creepers interact.
Creepers do not take damage and ignite from:
– Fire
– Explosions
Normally when creepers are set on fire, or take damage from explosions, they die. This mod fixes this.
Flint and Steel lights creepers in vanilla but not other sources of fire? This doesn’t make sense! This mod patches that bug, as well as stops ticking damage from fire.
The second thing is that creepers explode when they would otherwise take damage from it. Similar to TNT, creepers will explode if there is a nearby explosion.
They also do not take any damage from explosions, same as fire.
This makes creepers far more deadly and makes them behave more intuitively.
Suggested Pairs (I didn’t develop these mods):
– Creeper AI Updated: https://www.curseforge.com/minecraft/mc-mods/creeper-ai-updated
– Mobs do Parkour: https://www.curseforge.com/minecraft/mc-mods/mobs-attempt-parkour
With these mods, creepers will be extremely dangerous and bring back the fear that used to be experienced prior to acquiring skill in MC.
Get 0.05 TON 💎
Download
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