Minecraft ElementMagic mod 2026 download
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minecraft mod ElementMagic

ElementMagic

Game Version: 1.8
Total Downloads: 3,933
Updated: Nov 27, 2016
Created: Oct 31, 2016
Download ElementMagicDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
v1.0.7 beta 150.95 KB Nov 27, 2016 1.8 3,364 download ElementMagic v1.0.7 betaDownload
v1.0.6 beta 149.43 KB Nov 23, 2016 1.8 129 download ElementMagic v1.0.6 betaDownload
v1.0.4 alpha 122.87 KB Nov 9, 2016 1.8 220 download ElementMagic v1.0.4 alphaDownload
v1.0.3 alpha 115.32 KB Nov 2, 2016 1.8 140 download ElementMagic v1.0.3 alphaDownload
v1.0.2 alpha 116.57 KB Nov 2, 2016 1.8 80 download ElementMagic v1.0.2 alphaDownload

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Description

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This plugin is technically my take on TLA's bending of the four elements, however, it is not explicitly "bending" to avoid "cannon"-based arguments by its player base, thus allowing me greater artistic license and ability to balance out the classes, and to distance myself from the current bending plugins (who doesn't love magic?). All the elements have more general control functions, that allow the player to implement their own style of fighting when manipulating them.

Very wip

This idea came to me a while back, when I was contemplating the already existing bending plugins (TLA and Project Korra). I have played these for quite some time, and it has always bugged me that each ability only has 2 inputs, and abilities are split into "moves" used 1-2 times in the show. Although using hotbar slots as move inputs was ingenious (and I love orion, the author of TLA), bending in the show was about creativity and sticking to one's discipline.

With this plugin, I hope to make bending feel more dependent on the user's input and overall skill/knowledge of their element.

Features

-Bend the four classical elements (Air, Earth, Fire, and Air) in pve and pvp!

-Multiple control inputs (shift, click, right click, drop, and combinations of them)

-Combo abilities that activate when chaining inputs

-Multiple help guides and aliases for most command arguments

-A framework that will eventually allow for extension moves, properties, and custom stat points to be added on

Commands

/ElementalMagic (used to be /bending, /b still works as an alias for shorthand if needed)

-bind <move>: Binds a move of your element to the hotbar slot you are on. In case you are unfamiliar, a hotbar slot is the icon at the bottom center of your screen, which is cycled through (by default) via scrolling or pressing 1-9.

-help: Displays a generic help menu, or if a move is specified, a help guide for each input and alias that move has.

-display: Displays a list based on the next argument. If the argument is an element, the list of abilities for that element will be shown. If it is a player, their move binds will be shown. If it is left blank, the player's binds will be displayed.

-choose <element>: chooses an element to begin bending. To prevent people from rapidly switching to gain an edge, this will eventually be incorporated into a permission, and cancels all moves currently being used by the player.


Permissions

-None yet, working on it. As of right now: one element per person, and the inability for others to change your element or binds through the use of commands. My priority is earth magic (bending) and balancing before this, however.

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