Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| FactionsFramework v1.2.0 release | 145.06 KB | Jun 21, 2016 | 1.10 | 1,351 | Download |
| FactionsFramework v1.1.2 release | 135.41 KB | May 23, 2016 | 1.9 | 228 | Download |
| FactionsFramework v1.1.1 release | 135.34 KB | May 12, 2016 | 1.9 | 129 | Download |
| FactionsFramework v1.1.0 release | 131.41 KB | May 11, 2016 | 1.9 | 90 | Download |
| FactionsFramework v1.0.0 release | 126.61 KB | Apr 24, 2016 | 1.9 | 149 | Download |
Description

Factions Framework
Factions Framework is best described as a middle man. It sits in-between your plugin and the Factions plugin you have installed.
The framework has it's own standard for creating commands, getting factions, using events, and other features required for Factions plugins. This means that you only have to create your plugin to work with Factions Framework. These are automatically routed into Factions, using the correct standard for your installed plugin.
In some cases, Factions Framework is more powerful than using the existing Factions API. We've extended on the features in events and other classes, allowing you to do more things easily.
Factions Framework supports Factions UUID and all versions of Factions 2.
Developers
The API is easy to use. Please check out the wiki page on github:
https://github.com/MarkehMe/FactionsFramework/wiki

This plugin sends server your server information, statistics, version, player information, as well as plugin version information to MCStats.org, you can change this in the config file.
Problems, help or other issues?
Please report them to the issues page on GitHub: https://github.com/MarkehMe/FactionsFramework/issues
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