Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| playerbosses-1.12.2-1.0.1.jar release | 99.61 KB | Jun 22, 2019 | 1.12.2 | 12,536 | Download |
| playerbosses-1.12.2-1.1.0.jar beta | 106.63 KB | Jun 30, 2019 | 1.12.2 | 1,703,512 | Download |
| playerbosses-1.12.2-1.0.0.jar beta | 14.43 KB | Feb 12, 2019 | 1.12.2 | 452 | Download |
Description
A giant with better AI and a players skin.
Size of a Giant Zombie but will attack players.
Default equipment in config file
Skin AND SOUNDS can be changed with a resource pack see example here https://github.com/Lothrazar/PlayerBosses/blob/master/playerbosses_resourcepack.zip
# Configuration file
playerbosses {
# Main hand holding [default: minecraft:iron_sword]
S:MainHand=minecraft:iron_sword
# Off hand holding [default: minecraft:shield]
S:OffHand=minecraft:shield
# Armor default when not equipped [range: 0 ~ 20, default: 2]
I:armor=2
# Natural Despawning [default: false]
B:canDespawnNaturally=false
# Attack damage without weapons [range: 0 ~ 999, default: 5]
I:damage=5
# Show hitboxes for testing [default: false]
B:debugHitboxes=false
# Exp when killed [range: 0 ~ 99999, default: 500]
I:expDropped=500
# Health value [range: 0 ~ 99999, default: 100]
I:health=100
# is immune to fire [default: true]
B:"immune to fire"=true
# Name in boss bar [default: Severed]
S:name=Severed
# Movement speed value [range: 0.0 ~ 2.0, default: 0.5]
S:speed=0.5
}
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