Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| OpenSensors-1.7.10-1.0-5.jar release | 31.96 KB | Oct 1, 2017 | 1.7.10 | 3,090 | Download |
| OpenSensors-1.7.10-1.0-4.jar release | 31.88 KB | May 20, 2017 | 1.7.10 | 621 | Download |
| OpenSensors-1.7.10-1.0-3.jar release | 31.88 KB | May 20, 2017 | 1.7.10 | 102 | Download |
| OpenSensors-1.7.10-1.0-2.jar release | 29.60 KB | May 20, 2017 | 1.7.10 | 102 | Download |
| OpenSensors-1.7.10-1.0-1.jar beta | 29.60 KB | May 20, 2017 | 1.7.10 | 271 | Download |
Description
OpenSensors adds a sensor block, and exchangeable sensor cards which gives your OpenComputers the ability to retrieve information about the area around them.
Currently the mod adds a single sensor, the World Sensor.
component.open_sensor.info("biome",64,64) will return the name of the biome at x:64, y:64
info("lightlevel",64,64,35) will get the light level at block x:64, y:64, z:35
info("raining") will return true/false
info("thundering") will return true/false
info("daytime") will return true/false
info("moonphase") will return the current moon phase
info("celestialangle") returns the celestial angle
info("dimension") returns the dimension id
info("temperature",64,64) returns the temperature of the biome at x:64, y:64
info("highhumidity",64,64) returns if the biome at x:64, y:64 has high humidity
info("humidity",64,64) returns the humidity of the biome at x:64, y:64
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