Minecraft Parrying mod 2026 download
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minecraft mod Parrying

Parrying

Game Version: 1.16.5
Total Downloads: 1,481
Updated: Jul 5, 2021
Created: May 8, 2021
Download ParryingDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
parrying-1.10.0.jar beta 94.95 KB Jul 5, 2021 1.16.5 425 download Parrying parrying-1.10.0.jar betaDownload
parrying-1.9.1.jar beta 85.85 KB Jun 24, 2021 1.16.5 302 download Parrying parrying-1.9.1.jar betaDownload
parrying-1.9.jar beta 79.95 KB Jun 24, 2021 1.16.5 68 download Parrying parrying-1.9.jar betaDownload
parrying-1.8.1.jar beta 69.67 KB Jun 2, 2021 1.16.5 316 download Parrying parrying-1.8.1.jar betaDownload
parrying-1.8.jar beta 68.23 KB May 28, 2021 1.16.5 47 download Parrying parrying-1.8.jar betaDownload
parrying-1.7.1.jar beta 65.27 KB May 27, 2021 1.16.5 15 download Parrying parrying-1.7.1.jar betaDownload
parrying-1.7.jar beta 63.30 KB May 26, 2021 1.16.5 45 download Parrying parrying-1.7.jar betaDownload
parrying-1.6.1.jar beta 51.60 KB May 21, 2021 1.16.5 61 download Parrying parrying-1.6.1.jar betaDownload
parrying-1.6.jar beta 51.63 KB May 20, 2021 1.16.5 7 download Parrying parrying-1.6.jar betaDownload
parrying-1.5.1.jar beta 52.69 KB May 20, 2021 1.16.5 9 download Parrying parrying-1.5.1.jar betaDownload
parrying-1.5.jar beta 52.68 KB May 20, 2021 1.16.5 11 download Parrying parrying-1.5.jar betaDownload
parrying-1.4.jar beta 52.67 KB May 20, 2021 1.16.5 19 download Parrying parrying-1.4.jar betaDownload
parrying-1.3.jar beta 52.45 KB May 20, 2021 1.16.5 32 download Parrying parrying-1.3.jar betaDownload
parrying-1.2.jar beta 32.81 KB May 19, 2021 1.16.5 30 download Parrying parrying-1.2.jar betaDownload
parrying-1.1.jar beta 31.54 KB May 13, 2021 1.16.5 58 download Parrying parrying-1.1.jar betaDownload
parrying-1.0.jar beta 31.47 KB May 8, 2021 1.16.5 36 download Parrying parrying-1.0.jar betaDownload

Description

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Parrying is my attempt at making minecraft combat more interesting. It does this through the addition of several new mechanics that bring more strategy to combat.

 

MECHANICS:

 

Parrying

Parrying is a relatively simple mechanic. When you are hit with a melee attack, if you are swinging a weapon the attack will be deflected. A "weapon" in this case is any item with an attack damage value, eg a sword or pickaxe. To parry, you must be aiming at the attacker.

 

Shield Bash

Shield bash is a special attack that can be performed using a shield. While blocking, pressing the attack button (default left click) will cause the shield to bash against anything in front of you. A bash can hit a maximum of 3 targets at once, though the "bashing" enchant can allow you to hit more.

Bashing a target will do one of two things; Against players, bashing will briefly remove their ability to parry attacks. Against mobs, it will cause the them to briefly take 150% damage. 

Upon bashing, your shield will be placed on a cooldown. This cooldown increases with each target hit, and is drastically reduced if you miss your shield bash.

 

Backstab

Backstab is a powerful special attack that can be performed by attacking a target from behind. Its hard to hit, but if you get your aim right, you can deal 300% damage to your target. Combined with vanilla stealth mechanics, such as sneaking and invisibility, a rouge or ninja playstyle becomes practical. In pvp, backstabs are practically impossible if your enemy knows you are coming, so use stealth to your advantage. 

Backstab works with both melee and ranged attacks, making sniping possible as well.

Backstab only affects targets with 20 max health or less by default.  

 

Dodge

Dodge is a movement ability, similar to sprinting. By double tapping A, S, or D (or whatever keys your movement is bound to) you can leap left, backwards, or right, respectively. This ability has a short, invisible cooldown. Knockback resistance has an adverse effect on dodging, reducing its power. Thus, wearing Netherite armor will make dodging somewhat less effective. Additionally, you must be touching the ground to dodge, so it may not always be effective in pvp due to the large amount of jumping. 

The distance you dodge can be improved through the jump boost effect. Each level of jump boost adds roughly one block of dodge distance.

 

ENCHANTMENTS:

 

Parrying adds multiple new enchantments to modify the new mechanics in various ways.

 

Deflection

This enchantment can only be applied to swords, and allows arrows to be deflected if you are swinging the sword. The arrows will be redirected in the direction you are facing, with an offset relative to the aim of the shooter. The arrows will have their speed reduced upon being deflected, with each level of deflection retaining 20% of the arrow's speed, to a maximum of level 3 (60% speed). 

This enchantment is mutually exclusive with sweeping edge and riposte.

 

Riposte

This rare enchantment grants strength 1 to the wielder upon parrying a blow. The effect does not stack. This enchant can be applied to swords or axes.

This enchantment is mutually exclusive with sweeping edge and deflection.

 

Bashing

The bashing enchantment increases the number of targets a shield bash can hit by 1 per level, to a max of 3. At max level, you can bash 6 targets, with a 10 second cooldown. 

 

Fragile

The curse of fragility can afflict any weapon, and causes the amount of durability lost from parrying to be tripled.

 

Phasing

This dastardly curse causes parrying to have a 1 in 3 chance of failing (The deflection enchantment is unaffected). A sound will be played when a parry fails, as the enemy's attack phases through your weapon. 

 

CONFIG:

 

Many aspects of this mod are configurable:

  • Parrying, bashing, backstabbing, and dodging can all be individually disabled.
  • The effective angle required for parrying, bashing, and backstabbing can be configured.
  • The cooldowns for bashing and dodging are all configurable.
  • The damage multiplier for backstab can be changed.
  • The maximum health for backstab can be changed.
  • The minimum number of targets for a shield bash can be changed (bash all the things!)
  • The curses can be configured to appear from the enchantment table.
  • Each enchantment can be disabled in survival mode individually. 

 

MOD COMPATABILITY:

 

Compatibilities:

  • All enchantments support Darkhax's enchantment description mod.
  • Most melee weapons and arrows from Spartan Weaponry should work.
  • Most modded swords/axes/etc should work.
  • Most arrows from Archer's paradox should work with deflection.

 

Known Incompatibilities: 

  • Epic fight is not compatible. It replaces the vanilla combat system with its own, and as such renders this mod largely useless.
  • Shields from Spartan Shields have their own shield bash, and as such can not use mine.
  • Certain arrows from archers paradox, particularly the phasing arrow, cause a crash with the deflection enchantment. Fixed in 1.9.1, thanks vermerion!

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