Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| Polychromata (v0.20.1) beta | 11.33 MB | Sep 24, 2019 | 1.14.4 | 1,573 | Download |
| Polychromata (v0.20.0) beta | 11.36 MB | Sep 24, 2019 | 1.14.4 | 67 | Download |
| Polychromata (v0.19.0) alpha | 10.77 MB | Apr 28, 2019 | 1.14 | 1,524 | Download |
| Polychromata (v0.18.0) alpha | 10.10 MB | Apr 13, 2019 | 1.13.2 | 263 | Download |
| Polychromata (v0.17.0) alpha | 5.62 MB | Sep 30, 2017 | 1.12.2 | 11,195 | Download |
| Polychromata (v0.16.0) alpha | 4.71 MB | Jan 20, 2017 | 1.11.2 | 8,711 | Download |
| Polychromata (v0.15.0) alpha | 4.63 MB | Dec 23, 2016 | 1.11 | 3,678 | Download |
| Polychromata (v0.14.0) alpha | 3.71 MB | Apr 23, 2015 | 1.8.3 | 1,297 | Download |
| Polychromata (v0.13.0) alpha | 3.44 MB | Feb 23, 2015 | 1.8.2 | 161 | Download |
| Polychromata (v0.12.0) alpha | 3.39 MB | Feb 18, 2015 | 1.8.1 | 218 | Download |
Screenshots
Description
The goal for this resource pack is to provide Minecraft with a more appealing and defined visual experience; just enough to retain the pixel-art aesthetic of the game, but with a high enough resolution that there isn't a constant shortage of pixel definition. I think 32x is the perfect resolution for this goal.
As for the aesthetic design of the textures, they're semi-faithful; they don't deviate from the default appearance to the point of being completely unrecognizable, but their style is somewhat different, and more realistic. The texture designs are made with logic and immersion in mind, based on their crafting recipes (if any) and their uses.
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