Minecraft RaidMeter mod 2026 download
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minecraft mod RaidMeter

RaidMeter

Game Version: 1.18.1
Total Downloads: 207
Updated: Jan 8, 2022
Created: Jul 25, 2021
Download RaidMeterDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
raidmeter-2.0.1.jar beta 65.52 KB Jan 8, 2022 1.18.1 22 download RaidMeter raidmeter-2.0.1.jar betaDownload
raidmeter-2.0.0.jar beta 64.77 KB Jan 7, 2022 1.18.1 13 download RaidMeter raidmeter-2.0.0.jar betaDownload
raidmeter-1.0.2.jar beta 63.79 KB Dec 26, 2021 1.16.5 33 download RaidMeter raidmeter-1.0.2.jar betaDownload
raidmeter-1.0.1.jar beta 63.75 KB Aug 5, 2021 1.16.5 95 download RaidMeter raidmeter-1.0.1.jar betaDownload
raidmeter-1.0.0.jar beta 62.08 KB Jul 25, 2021 1.16.5 44 download RaidMeter raidmeter-1.0.0.jar betaDownload

Description

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With RaidMeter you can display progress you make in game and trigger something when completed. Very useful with CCI to have a fancy way of displaying its progress. This mod has the **/raidmeter** command to set everything up:

  •  /raidmeter add id display_name max_amount current_amount position type
  • /raidmeter remove id
  • /raidmeter modify id add|set|color|current_amount|max_amount|name|position|type|display_add|display_remove
  • /raidmeter info id color|current_amount|max_amount|name|position|type

  

The add command allows you to create new meters, the remove command allows you to remove a meter, the modify command will allow you to alter any value of the meter. The info command allows you to check the values of the meter. Command autocomplete will help you a lot through the commands, if something doesn't have autocomplete is probably a number. The `id` value is a short identifier for the meter like `potato2` and `display_name` can be a phrase between quotes like "Cats are the best"

 

 

To do crazy stuff with CCI you can use the Game Hooks feature using the RaidMeterEvent.Complete event to check when a bar completes more info in this iChun tutorial. You can also use CCI to trigger the modify command to increase the progress of the meters. Small example of the gamehooks.json :

 

{
  "listeners": [
    {
      "className": "RaidMeterEvent$Complete",
      "staticAccessors": [],
      "accessors": [
        {}
      ],
      "argBasedAccessors": {},
      "event": {
        "conditions": [],
        "outcomes": [
          {
            "message": "Test",
            "type": "narrator"
          }
        ]
      }
    }
  ]
}

 

 

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