Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| WorldArchitect-0.5.29.jar beta | 542.90 KB | May 8, 2015 | 1.8 | 1,591 | Download |
| WorldArchitect-0.5.27.jar beta | 542.00 KB | May 6, 2015 | 1.8 | 166 | Download |
| WorldArchitect-0.4.jar beta | 522.96 KB | Apr 3, 2015 | 1.8 | 439 | Download |
| WorldArchitect-0.3.jar alpha | 506.72 KB | Mar 30, 2015 | 1.8 | 382 | Download |
| WorldArchitect-0.2.jar alpha | 503.45 KB | Mar 28, 2015 | 1.8 | 107 | Download |
Screenshots
Description
This mod adds a simple way to create new dimensions.
The center of all is the world anchor block, this block has one slot for a world core.
There are 7 kinds of world cores:
1) Default Core – Creates an overworld dimension and acts as teleporter to it
2) Home Core – Acts as teleporter to the base overworld (world 0) – be careful it only brings you back to homeworld, but where?
3) Amplified Core – Creates an amplified dimension and acts as teleporter to it
4) Assign Core – Can be assigned to a position and then teleports there
5) Flat Core – Creates a flat world and acts as teleporter to it
6) Void Core – Creates a void world and acts as teleporter to it
7) Water World Core – Creates a water world and acts as teleporter to it
To teleport to a world just step into the flames.
If you log out in a dynamic dimension you get teleported back into you home world(dim=0) at the moment.
All cores can be crafted. In the config file the recipe for every core can be deactivated.
Version 0.4 adds the fire basket, at the moment it can burn with brown and black fire if you put garan roots(found in amplified worlds) or void dust(dropped in void worlds) inside.
Finally allows multiplayer.
Get 0.05 TON 💎
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